Mario golf switch bundle12/24/2023 That group grew to include about 8 people, every one of whom bought their own copy of the game, and we played many HUNDREDS of hours on it, often 10-plus hour sessions that ran into the wee hours of the night (it's worth mentioning that there was a PS3 and newer, shinier-looking games that were largely ignored all that time).Īnd all because of features that pro reviewers didn't deem important enough to include in their appraisals. On a lark I introduced DSVII to some visiting friends to try its multiplayer. It also didn't hurt that it had a borderline encyclopedic list of units (around 400) across 8 countries (USA, Russia, China, Japan, Germany, UK, France, and Israel), all with surprisingly accurate ratings for stuff like firepower, range, armor protection, even stealth. However, none of those reviews mentioned a couple of elements that would prove critical in making it one of my all-time favorite videogames: local turn-based multiplayer for up to 4 players (any combination of humans and AI) and a Map Editor. The reasons: very simple visuals, droning, repetitive music, and a bland single-player campaign. It received straight 5s (out of 10) from EGM when it released, and most other reviews around the industry gave it similar marks. Certainly it's a better indicator when you can get several reviews from multiple sources and they go into specific details about the same things, but even then the best way to know for certain is to try a game yourself.Ī great example from personal experience is Daisenryaku: Modern Military Tactics Exceed for the PS2 and XBox. Not all "professional" review scores necessarily indicate the quality of a given game.
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